XCode - multiple projects
by Kevin Ryan · in iTorque 2D · 03/27/2009 (1:24 pm) · 2 replies
So I just submitted my first game to the App Store last night and now I'm building a scaled down LITE version. It looks like I'll be able to set up to fairly easily toggle between building the full or lite versions of the game within the .xcodeproj project.
But for future games would it be better to just copy Torque2D_iPhone.xcodeproj to another file and give the new project file the name of my new game; or is it fairly easy to define new targets within the current XCode project file?
I am not real familiar with the ins and out of XCode yet. Right now I'm leaning towards just giving each game a new project file.
But for future games would it be better to just copy Torque2D_iPhone.xcodeproj to another file and give the new project file the name of my new game; or is it fairly easy to define new targets within the current XCode project file?
I am not real familiar with the ins and out of XCode yet. Right now I'm leaning towards just giving each game a new project file.
#2
12/29/2009 (8:25 am)
depends on what base your lite is defined. if it is all through scripts then you must create full project copies. if you handle that all in code, then xcode project targets and defines could work
Torque Owner Richard Skala
Pixel Vandals Inc.