Game Development Community

TGEA Crashing....

by Chris Corte-Real · in Torque Game Engine · 03/27/2009 (10:53 am) · 12 replies

I take the contents of Tim's Content Pack and drop the difs in the interiors folder where there suposed to be then when I try to use them I get a fatal error message. Is there a certain way I'm supposed to load these files into torque. Their supposed to be ready to just drop-in! The link below is a screen capture of the error message. Any help with this error would be greatly appreciated.

www.mediafire.com/imageview.php?quickkey=blwhljilyxz&thumb=5

#1
03/27/2009 (12:42 pm)
I believe that given the age of those packs that those interiors were intended for TGE 1.4 (and there has been some changes in the interior code since then). Use Constructor or map2dif to re-export for current versions of TGE or TGEa.
#2
03/27/2009 (1:47 pm)
Be sure to update to the latest constructor on TDN, I had to add special code to allow for loading of these files.
#3
03/29/2009 (7:06 am)
I have constructor updated to 1.0.51. I can't export anything properly! When I go to open it up in Torque it crashes or fails to load ect. I have tried to open these files and then save them in the constructor format to reuse them but this isn't working for me either. I have tried all the constructor exporters either there not exporting them properly or I'm doing something terribly wrong. Are there any stand alone exporters that might be of assistance. I would like to know if it's constructor, my files or torque where the problem is so I can try and fix it.
#4
03/29/2009 (7:12 am)
@Chris - I have that pack - Which one are you trying to export/import?
#5
03/30/2009 (11:27 am)
Jaimi - I'm trying to import the sewer pieces without the airholes piece without the air holes (Strait, Intersection, and Corner). All of them crash Torque.
#6
03/31/2009 (8:40 am)
I have opened the maps in constructor and saved them as csx files then exported them using map2difplus for TGEA and it crashes torque.
#7
04/01/2009 (10:28 am)
I have now tried to just export a basic cube 6 sides with a texture. When opened in TGEA it crashes the program. Do I need to Uninstall and try and reinstall and rebuild TGEA?
#8
04/01/2009 (11:13 am)
It should work if you export with "Export as dif". Did you make any changes to your TGEA install?
#9
04/12/2009 (9:46 pm)
Okay I have tried to export as dif and when attempting to drop it in the program crashes. The only thing I have done is followed the beginners tutorial to set up a new project file using SetupNewProject.exe. Then I drop my assets in the appropriate folders and the end result is a crash when tring to bring them into the game.
#10
04/22/2009 (8:24 am)
What is the message that you are seeing at crash? Are all of the textures where they belong/where it expects to find them?
#11
04/22/2009 (9:45 am)
the textures and the dif file are located in the same folder. The message is TGEA has encountered an error and needs to close we are sorry for the inconvenience... It the generic windows crash window but with TGEA instead.
#12
04/22/2009 (9:54 am)
Are you running a debug version? You should check to see where it is crashing.