camera settings for one - to - one pixel resolution?
by Nathan Karnes · in Torque Game Builder · 03/22/2009 (1:53 pm) · 4 replies
the default camera scene is width 100 height 75.
resolution 1280 x 1024
however this really stretched out, what is the 1 to 1 pixel setting for
resolution 1280 x 1024? double the current width and height?
resolution 1280 x 1024
however this really stretched out, what is the 1 to 1 pixel setting for
resolution 1280 x 1024? double the current width and height?
About the author
#2
However, the scenario is this. I placed an image on my level. The image is not stretched or anything it is at its normal resolution 1 to 1 pixels. However when you run the game - its super stretched out and big.
I changed the settings to x3 the current amount and its really close to 1 to 1 pixel ration, but I am still not positive.
width 300 height 240.
03/22/2009 (2:20 pm)
Ah thanks you fixed the aspect ratio!However, the scenario is this. I placed an image on my level. The image is not stretched or anything it is at its normal resolution 1 to 1 pixels. However when you run the game - its super stretched out and big.
I changed the settings to x3 the current amount and its really close to 1 to 1 pixel ration, but I am still not positive.
width 300 height 240.
#3
03/24/2009 (8:28 pm)
I see what you're trying to say, just make your window and camera resolution the same and you'll have one pixel be one game unit.
#4
03/25/2009 (2:06 pm)
heheh, yeh I just woke up and realized that was the case.
Torque 3D Owner Ronny Bangsund
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