Converting 3ds materials to textures?
by Keith Johnston · in Artist Corner · 01/08/2003 (12:55 pm) · 1 replies
Warning, I'm a 3ds newbie.
Torque only supports textures to change the appearance of an object. Many 3DS models are shaded using non-texture based materials. Is there any utility to generate textures from these materials or is there a way within 3ds max to do this?
Torque only supports textures to change the appearance of an object. Many 3DS models are shaded using non-texture based materials. Is there any utility to generate textures from these materials or is there a way within 3ds max to do this?
Associate Logan Foster
perPixel Studios
Logan