Game Development Community

libfmodex.dylib not loading - Mac OSX

by inman · in Technical Issues · 03/12/2009 (10:49 am) · 1 replies

Hello again,

Well, I am getting closer to understanding why playAudio does not work on our Macs in both our labs and laptops.

I discovered this error:

"Failed to load libfmodex.dylib, you will not have sound!" in my OS console log (not the Torque game log).

Has anyone come across this before? I'm a relatively new Mac user. It looks like the file is located in the game engine library, but I'm not getting any information other than the above. (Interestingly enough, some sounds are working, just not those explicitly called with playAudio.)

Thanks in advance!

#1
04/24/2009 (3:42 pm)
I experienced this problem. I ended up installing the fmodex sdk and copying the libfmodex.dylib from that install (somewhere in "/Library/FModExSDK/" .. or similar -- it's on my other machine) to the directory with the game executable. No more problem!