Game Development Community

New Mission

by Howard Dortch · in Torque Game Engine Advanced · 03/10/2009 (3:53 pm) · 4 replies

I created a new mission and a mega terrain but can't delete the old basic terrain (from new mission creation) from the editor. Do I have to manually delte it in the mission file or how does that work?

#1
03/10/2009 (4:10 pm)
Select the terrain from the Mission Inspector, under menu option World find and click the Unlock Selection. Now should be able to delete.
#2
03/10/2009 (4:14 pm)
It may be locked. Look at the Terrain block in the Mission Inspector panel of the Editor, see if you see a lock shaped icon beside the Terrain icon. Scroll down to a dynamic field labelled "Locked", here you can either set it to false or remove the field all together. Then you should be able to delete the Terrain block by pressing Delete while it is highlighted.

Manually removing it from the mission file will work also.
#3
03/11/2009 (2:19 pm)
Ah I see it now, thanks!
I hear you can "stitch" multiple mega terrains together could you give me a hint on how?
#4
03/11/2009 (10:52 pm)
Create two (or more) Mega-terrains as normal. Once you have both in the mission you'll have to select each individual terrain block that makes up the 2nd MegaTerrain (there are 4 per MegaTerrain), and move them by adjusting the position(s) to where you want it/them. I've stitched together 4 different MegaTerrains that way. Keep in mind that it can be tedious trying to match the seams up unless you carefully create your heightmaps to "tile" together on one edge.