Game Development Community

A Newbie's Question on Exports

by Paul Neuhaus · in General Discussion · 03/06/2009 (10:59 am) · 0 replies

Hey all,

I've been evaluating TGB for several days now and I'm impressed enough to think about taking the next step (purchasing). I do have a question or two first (and I apologize if this is something you folks have covered a million times before).

I notice that the TGB will export to a number of platforms and there are also "flavors" of the engine specifically targeted at iPhone, XBLA, etc. I have to assume that using these dedicated products makes the creation and export process for those specific platforms easier. Still, the "base model" with its capability of spitting out games for multiple platforms seems like the better buy. My question would be How hard is it to spit out games for the iPhone and XBLA with the 100$ version of the TGB? Are the hoops that you have to jump through difficult or even prohibitive? (I know that I will have to buy licenses to develop for both of those platforms, but I am wondering specifically how difficult it is to develop for them using the entry level TGB.)

Bear in mind if you would that my background is more artistic than it is technical, so feel free to "dumb it down" if this question requires any technical explanation.

Thanks in Advance!

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