sceneWindow2D help - Mouse events
by Tom Biagioni · in Torque Game Builder · 03/06/2009 (8:58 am) · 1 replies
Where exatly do i put sceneWindow2D code? LIke htis code for example:
function sceneWindow2D::onMouseDragged( %this, %mod, %worldPos, %mouseClicks )
{
%drawsprite = new fxStaticSprite2d() { scenegraph = t2dSceneGraph; };
%drawsprite.setGroup(1);
%drawsprite.setLayer(1);
%drawsprite.setPosition( %worldPos );
%drawsprite.setSize( "1" );
%drawsprite.setImageMap("ggLogoImageMap");
}
Torque Owner Martyn
Not at home so can not check for sure but I think you put it in your game.cs file under the start game function