Game Development Community

What is wanted from a scripting engine?

by Mike Kuklinski · in General Discussion · 02/27/2009 (11:05 pm) · 1 replies

Hey, I'm (still) working on the scripting engine for my game engine... I've gotten a tad bit side-tracked, and was wondering... what features/abilities to people want a scripting engine to have?

Just post some ideas... anything is helpful.

So far, what I can think of is mainly ideas from C++, TorqueScript, and GameMonkey...

Typed variables... inline initialization of objects... the ability to treat functions as variables themselves (which adds a whole new slew of capabilities)...

#1
02/28/2009 (5:08 am)
I think a game engine should have a good AI (like Open Dylan).

P.S. May I ask if your looking to sell this engine?