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Compiling tgea 1.8.1 FIXED

by Los Pistoles · in Torque Game Engine Advanced · 02/25/2009 (2:12 pm) · 1 replies

I've configured visual studio 2008 according to the documentation, using dx 2008 march (added them in the VC++ directories and all that) but i keep getting missing file errors

2>c1 : fatal error C1083: Cannot open source file: '..........enginelibliboggsrcbitwise.c': No such file or directory
2>c1 : fatal error C1083: Cannot open source file: '..........enginelibliboggsrcframing.c': No such file or directory
1>alpha.cpp

There're probably hundreds of these errors, did I forget to install a library or something?

Thanks in advance

Edit: I'll gladly post the complete build log file if necessary

#1
02/25/2009 (2:23 pm)
Sorry for the wasted post, figured it out:

I used the project generator for my project and didn't put it in the projects subdirectory, so the code was looking for engine files up one more directory than they should have been.

Fix: move the project into the projects dir and update the projects file :)