Compiling tgea 1.8.1 FIXED
by Los Pistoles · in Torque Game Engine Advanced · 02/25/2009 (2:12 pm) · 1 replies
I've configured visual studio 2008 according to the documentation, using dx 2008 march (added them in the VC++ directories and all that) but i keep getting missing file errors
There're probably hundreds of these errors, did I forget to install a library or something?
Thanks in advance
Edit: I'll gladly post the complete build log file if necessary
2>c1 : fatal error C1083: Cannot open source file: '..........enginelibliboggsrcbitwise.c': No such file or directory 2>c1 : fatal error C1083: Cannot open source file: '..........enginelibliboggsrcframing.c': No such file or directory 1>alpha.cpp
There're probably hundreds of these errors, did I forget to install a library or something?
Thanks in advance
Edit: I'll gladly post the complete build log file if necessary
About the author
Torque Owner Los Pistoles
I used the project generator for my project and didn't put it in the projects subdirectory, so the code was looking for engine files up one more directory than they should have been.
Fix: move the project into the projects dir and update the projects file :)