Game Development Community

TGEA or T3D?

by Seb · in Torque Game Engine · 02/24/2009 (5:08 am) · 21 replies

Hello everybody!

I was thinking about getting my hands on TGEA but T3D has been announced. So I was wondering if I should just wait or not.

Problems are the following:

- T3D will have a price change and, more important, a licencing change (per title fee maybe?)
- T3D is expected to have a better price/quality ratio
- T3D has been announced but without any release date, so it might be in a few months or next year

Being an hobbyist (emphasize hobby, I have got T2D in its early adopter times and only done a few really basic things, not even a real project), I could afford to wait T3D but I have to say that the price change and the licencing change might very well be something preventing me to buy it.

Any advice?

About the author

Attorney-at-law born on 1981 and having a passion for computers and video games as far as non-professionnal life is concerned. Hope to have enough time to make a single-manned casual game someday.

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#1
02/24/2009 (11:08 am)
buy tgea then when t3d come out you can get a discount just like tge's discount but at least you got something to worth with for the time being wile your waiting for t3d.
#2
02/24/2009 (2:56 pm)
Is T3D designed to be a replacement for TGEA and TGE 1.4/1.5?
#3
02/24/2009 (11:51 pm)
no its just the next 3d engine even though tge and tgea will not be updated much i think t3d will be there final engine basically t3d is tgea 2.0. you will still be able to buy tge and tgea if you prefer those engines as t3d is going to have a major price change. if you cant buy t3d then buy one of the ones you can afford basically.
#4
02/25/2009 (4:24 am)
Thank you for the infos, Brandon!
#5
02/26/2009 (1:49 pm)
When you say major price change, how major?
I suppose this is a 'major' decision for me!
#6
02/26/2009 (2:06 pm)
we don't know what the final price is going to be most of us think at lest around 600 or more its why i said major. this is not going to be no small update as you can see in the blogs its going to be worth allot which i think requires a major increase in price.

i know in irc people have said make it $100 increase but they don't see the true value in T3D i am willing to pay $2k for T3D as a indie. i also know hey have to keep it kind of low for people that cant afford 2k as a indie.

i have money unlike others that don't know how to save money if i really had the money T3D seems to be worth well over $100k to me but i don't got that kind of money. :P thats just from the stuff i seen so far with it.
#7
02/26/2009 (7:17 pm)
Quote:
i have money unlike others that don't know how to save money

That's uncalled for, especially from one without a license.
#8
02/26/2009 (9:13 pm)
no its not in mater of fact wait till tomorrow and i will own tgea.

what you think non license owners don't have money have you seen my bank i think not. even if you seen my bank your not going to see to much in there as i dislike banks i keep most of my money in my personal safe.
#9
02/26/2009 (9:49 pm)
@Brandon - What Scott was getting at was that your comment was rather snide and was blanketed enough to insult a lot people.

I think when people are calling you out on not having a license (which does matter), the comment is usually coming from someone who has been a part of the community for a while. Those who have seen the best and worst from GG and the rest of the community. Your posts have a slight air of certainty (sometimes arrogance).

We appreciate that you are as stoked about TGEA and Torque 3D, but there are better ways to participate in the community than butting heads with some of the vets here. When you pick up the engine, start the devin', blog your projects, and get a game out there =)
#10
02/26/2009 (10:55 pm)
@Brandon: Ah, Michael said it better than I would have. Good thing I actually refreshed a page that's been open for more than an hour.

@Seb: It's hard to give advice when the final price has not been set, but I do believe that Torque 3D will be worth the price increase. It's been hinted that there may be a upgrade path for current licensees of TGEa, much like there is for TGE to TGEa. My suggestion would be to experiment as much as possible with the Demos, learn how to use the Editors and learn about scripting by adding the script only resources. You'll be surprised by the power of the scripting language without being overwhelmed by the immensity of the source itself. Take a month or maybe two and learn everything you can about "modding" the demos, and then when we/you know more details about Torque 3D's pricing, release date, and any licensing changes you'll be able to make a more informed decision. If the price is too much for the time and an upgrade path exists then by all means jump into TGEa first before "upgrading".
#11
02/27/2009 (1:18 pm)
Mr. Brandon,

I agree with Mr. Perry and Mr. Burns about your comment about your comment about other Torque owners not knowing how to save their money. It does sound a little snide. As far as I am concerned, as long as a person doesn't resort to outright theft, robbery or cons, a person may spend his money as he sees fit as long as its legal.

I don't want to start a long legal dispute here, there are some businesses (prostitution - pronography, pharmacuticals - drug dealing, firearms - gang warfare) that are simply illegal, while others tread on the edge.

The same goes for gaming and thier products. Just becasue I choose to pay $150 for Torque and not $100 for 3D Gamestudio doesn't mean that 3D Gamestudio is a bad or inferior product, its how i choose to spend money that I earned somewhere else. (BTW, I do plan on buying 3D Gamestudio). The same goes for HERO engine. I would not in my lifetime pay for that engine, because of the $300,000 pricetag, although it is a good engine. And i guess i could make the same claim about Unreal, Gamebryo, while I would pay $200, or maybe even the $20,000 that Visual3D.net is asking for their engine.

I haven't even touched on money management in this reply, but i think its getting a little long by now, and I know that you all have things to do with your time! If I havn't insulted any of you out there, I'll see you next time.
#12
03/02/2009 (7:02 am)
Thank you for your input, Michael. I think I'll go that way... which will also show me if I can spend enough time on that hobby to make it worth the money ;)
#13
03/03/2009 (8:09 pm)
In my case the problem is that the 99% of resources is for TGE, and i dont want spend many hours upgrading them... so for my prototype and maybe the final game i think that we use TGE, and when T3D is ready, i can see if i choose TGEA or T3D
#14
03/03/2009 (9:36 pm)
99% is tge resources hmm how you get that % seems to me there's lots and lots of resources for tgea and there's lots of resources that work with tge but also work with tgea without edits.
#15
03/03/2009 (9:54 pm)
The majority of the most commonly used resources, have already been ported to TGEa. And with the exception of the graphically oriented resources, most of the remainder only need very minor, if any, editing to make them compatible.

But then I'm almost certain that many of the resources will in turn have to be ported to Torque 3d. In the long run I think you will find that porting from TGEa to Torque 3d will be easier than porting from TGE to TGEa and especially Torque 3d would be.
#16
03/04/2009 (7:05 am)
@Brandon, yes you are right, i mean the graphics resources.
#17
03/04/2009 (10:23 am)
Pornography is not illegal...Prostitution is. If pornography was illegal there wouldn't be xxx video stores, cinemas, and on-line site...just thought I'd mention it, not that I'm in to porn or anything...
#18
03/04/2009 (11:12 am)
*cough*awkward*cough*
#19
03/04/2009 (12:45 pm)
actually, there are places in the USA that prostitution is legal.. its just not legal in 99% of other places...
#20
03/04/2009 (1:32 pm)
...such a broad statement... and not necessarily true in some locations.

EDIT: removed superfluous observation(s) that had nothing to do with topic -- wouldn't want to be considered "dangerous", now would I?
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