Game Development Community

Better Car Collisions

by Quentin Headen · in Torque Game Engine · 02/20/2009 (12:49 am) · 4 replies

Hello! I am making a racing game and I notice that the car to car collisions are not smooth at all. When I collide into an Ai car, my car jumps around like crazy and stops jumping when they are no longer colliding. I am using the default garagegames buggy by the way so it isn't a modeling problem. Are there any resources or mods that will make the collisions smoother between 2 cars? Thanks

About the author

Just your average programmer who tries to finish the projects he starts. :) I am currently focused on creating games with Torque engines. My website is http://phaseshiftsoftware.com


#1
02/20/2009 (9:57 am)
Does TGEA have better wheeled vehicle physics than TGE?
#2
06/26/2009 (5:54 am)
its the same wheeled vehicle...
#3
07/06/2009 (7:12 am)
Hey guys,

I am trying to get point about car collıson: There is a car on the road but ıt should go contantly wıthout collısion on the road. I am trying to create pavement near to road. But my car shouldnt get out of road and last thing that I want to domy pavement need to be invisible. How can I do all things that I clarified above?

thanks ın advance,
#4
07/07/2009 (2:38 pm)
@Nazif, If you post your own thread about this problem you may get more responses, instead of posting (what looks like) the same problem in multiple threads.

I would be willing to help you if you create your own thread.

@Quentin, I remember an earlier Torque-based Racing game needing to redo the vehicle physics. (though im not sure which game off the top of my head)

However, If your only using the vehicles then you may be able to tweak some of the vehicles physics settings to focus on the Vehicles instead of everything else and create a better result!?