Pathing w/ Collisions
by Owen Snyder · in Torque Game Builder · 02/16/2009 (3:43 pm) · 3 replies
I am trying to set up custom paths so I can create a way of diverting an enemy from a straight path across the screen. The goal is to have the player create/place objects that block the path of an enemy that is crossing the screen horizontally. The objects would be placed to attempt to slow the enemy down by diverting it with immovable objects. I am having trouble determining the best way to do this, if anyone has any experience with this sort of thing, or has any tips, Please let me know, it would be much appreciated.
Thanks-ODSnyder
Thanks-ODSnyder
#2
02/17/2009 (11:17 am)
Thanks for the tip. Do you have a link for the butterfly demo, i am having trouble finding it.
#3
"...\GarageGames\TorqueGameBuilder-1.7.4\games\AStarDemo"
I may have misled you by calling it the "Butterfly" demo.
It just uses butterflies in it.
02/18/2009 (1:19 pm)
It should be under"...\GarageGames\TorqueGameBuilder-1.7.4\games\AStarDemo"
I may have misled you by calling it the "Butterfly" demo.
It just uses butterflies in it.
Torque Owner Dustin Sims