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Getting an error trying to get my old project into TGEA

by Snaggz · in Torque Game Engine Advanced · 02/16/2009 (9:44 am) · 3 replies

Hey i recently purchased TGEA. I'm not sure how it all works yet but i used the migration guide from the docs folder that ships with the product. Im trying to port over my old TGE project into TGEA.
After all is said and done I get an error when I start the mission.

Fatal - ISV: (engine\source\interior\interiorIO.cpp)

Invalid st coord encoding in Interior::readLMapTG

anyone know what i did wrong? Do i have to go and rework my mission files or?

Anyways help is much appreciated. Thanks

#1
02/16/2009 (9:47 am)
Not sure it is the same issue, but I got the same error when using DIFs from a content pack that were exported for TGE and not using the TGEA exporter.

Try creating a blank mission and add your DIFs and see if it crashes.
#2
02/16/2009 (10:42 am)
It's a dif problem. Reexport your dif objects using the tgea exporter and that will kill that error message.
#3
02/16/2009 (10:56 am)
Thanks for the help! ill rexport with the tgea one... thanks a lot