[Potential bug]1.8.x wrong default editor image handle
by Davide Archetti · in Torque Game Engine Advanced · 02/15/2009 (11:14 am) · 1 replies
In worldEditor.cpp file there is
but the common/editor folder doesn't exit anymore
Those lines should be canghed with
You will see this bug only if also in the script file there is a wrong path
mSelectHandle = StringTable->insert("common/editor/SelectHandle");
mDefaultHandle = StringTable->insert("common/editor/DefaultHandle");
mLockedHandle = StringTable->insert("common/editor/LockedHandle");but the common/editor folder doesn't exit anymore
Those lines should be canghed with
mSelectHandle = StringTable->insert("Tools/missionEditor/images/SelectHandle");
mDefaultHandle = StringTable->insert("Tools/missionEditor/images/DefaultHandle");
mLockedHandle = StringTable->insert("Tools/missionEditor/images/LockedHandle");You will see this bug only if also in the script file there is a wrong path
Associate Alex Scarborough