Game Development Community

Constructor is not exporting... :(

by Shane09 · in General Discussion · 02/14/2009 (5:23 pm) · 2 replies

Ok, Torque Constructor (version 1.0.4 for Mac) is not exporting properly. Before I explain the issues, I will state the specs:
- Torque Constructor version 1.0.4 for Mac
- 1.0.4 Mac Patch was installed
- Mac OS X Leopard (Intel)
- Torque Game Engine version 1.4.2 for Mac

Torque Constructor exported as a Legacy DIF properly to 'Interiors'. However, when I go to add it in game, it doesn't show up at all. Is there something I am supposed to be doing? I also tried exporting to Torque Game Engine map2dif plus and I couldn't find the '.map' file when I selected to export it to 'Interiors'. Here is what it says after I tried map2dif plus:
Quote:
Converting scene to map...
Map: /var/folders/42/42VksulpFpuW6kF8jemFRE+++TI/-Tmp-//crate.map
Copying textures to /Users/*/Desktop/*/*/data/interiors
floor2.jpg
wood2.jpg
wood1.jpg
Executing map2dif_plus-o "/Users/*/Desktop/*/*/data/interiors"-t
"/Users/*/Desktop/*/*/data/interiors"
"/var/folders/42/42VksulpFpuW6kF8jemFRE+++TI/-tmp-//crate.map
Cleaning up...
Deleting autp converted map...

The * is a file name that is being hidden by me.

#1
02/14/2009 (9:29 pm)
Should I just re-download constructor and not install the new patch? Installing the new patch involved replacing some files, & maybe this is the reason it is not working?

EDIT: Nope. A fresh, clean install did no good. I couldn't even save without it crashing, unless the plug-in is installed.
#2
02/15/2009 (6:46 am)
Nevermind. I fixed the error. Here is what I did & what happened:

I re-downloaded Torque Constructor, and then re-installed the patch. Earlier, I forgot to add one of the '.dso' files. Now that I added it, everything is working fine.

If anyone else was in my shoes, just refer to this thread. Or, you can check to make sure you didn't leave something out.