Game Development Community

Why buy Torque?

by Benjamin C. Good · in General Discussion · 02/13/2009 (8:09 pm) · 3 replies

Hi, im looking in to buying Torque but tell me if im wrong because i will give you a quick overview of what i found out about torque, here are my questions.
1. Can i use the RTS kit with the TGEA engine?
2. how does the RTS's multiplayer work? does it work like Dawn of war? where you actually battle other players?
3. witch 1 has the easiest to use game creation tools and engine?
here is what i know.
TGEA has an easy to use and quick c# like scripting language that a beginner can learn.
plaese reply.

#1
02/13/2009 (9:25 pm)
Ok, I can definately recommend Torque for a number of reasons. It is fairly easy to use, once you get the hang of it. You won't learn the engine overnight, though. However, they are going to discontinue upgrading TGEA. I heard some talk about GarageGame's working on a Torque 3D.

1) Lots of resources for TGE & TGEA. They have TDN (Torque Development Network). TDN, has SO MUCH important information, tutorials, code samples, you name it. Furthermore, many books involve Torque. There are ones for the overview of the engine, or even as specific as multiplayer coding.

2) TorqueScript is easy to learn & very powerful. The scripting language for the engine can be somewhat easy to learn. Yes, it is similar to c++. With TorqueScript, many features can be implemented into your game. Triggers, animations, splash-screens, GUI editing, mission editing, AI, etc...

3) A large & helpful community. So many people are helped day by day due to the community. If you have a question, ask it. If you found a bug, describe it. Almost all your problems can be solved.

I strongly urge you to buy the engine, or wait for T3D. However, some games can not be made "out of the box". For example, Torque can't support 2000 player worlds right away, but, with tweaking the engine code & help from the community, + your own team, something like this can be accomplished. "If you can think it, you can build it" - not sure where this quote came from, but it sounds familiar.

Good luck.
#2
02/13/2009 (9:32 pm)
Yeah but witch engine lets you use the RTS starter kit? and can i make my world like the real world or like the game "Spore's" world where if you go to the end of the map you come back to where you started instead of it beign just a "map", u know, more like the real world where if you go around the world you come back to where you began...
#3
02/13/2009 (10:11 pm)
yes you can do that like he said you can do anything you want if you can think it, you can build it. that saying might have come from me i know i have said it wile i been here. you might not be able to do those things out of the box but with source you can do anything you want its just going to take time.

yes you can make a map where when you go to the end of it you start back from the other site of the map. makeing it round though is hard but you can do that as well and will have to solve the problem of staying on the floor wile going around it not even spore makes it a round map all it is is a flat land and you just start back from the beginning when going across it. now the outer layer they are round but you don't want on them and when you zoom in closer then it just a flat land that you can walk on. its quite a good trick on how they did it as it don't quite look like is flat but that's the camera tricks they added.

you would try the demo of the engine you can do just about everything with the demo so it will tell you weather you want to buy it as torque is not easy to use but you can do anything with it it just takes time.