TGEA Particle Editor
by Boğaz Harbi · in Torque Game Engine Advanced · 02/10/2009 (5:25 pm) · 4 replies
Hi,
Is there a particle editor in TGEA? If there is how can we use it? Is there a document abaut it? Can you give detailed information about it.
many thaks
Is there a particle editor in TGEA? If there is how can we use it? Is there a document abaut it? Can you give detailed information about it.
many thaks
About the author
We are working on FPS game project called Boğaz Harbi : Epic of Gallipoli War at Kodgraf Game Studio in Ankara, Turkey. http://www.bogazharbi.com/en http://www.bogazharbigame.com http://twitter.com/bogazharbigame http://facebook.com/bogazharbigame
#2
02/11/2009 (2:37 pm)
thank you. Is there any documentation about this editor. how can we set location? thank you again.
#3
02/11/2009 (2:49 pm)
I made my own version of the particle editor a while ago for TGE 1.5.2, if you want to check it out. It was written for TGE, yes, but it is all script, so porting to TGEA would probably not be that hard (I haven't tried yet). I tried to make it much easier and at the same time, more specific to the editing process. I think it's better than the current editors included with TGE 1.5.2 (which is the same editor as TGEA, yes?)
#4
02/11/2009 (5:35 pm)
thanks morrock
Torque 3D Owner Bruce Wallace