Cursor bugs
by Vern Jensen · in Torque Game Builder · 02/09/2009 (5:32 pm) · 1 replies
I'm wondering if there are plans to fix any of the mouse cursor bugs I reported a while back.
For instance, if you show a dialog box using Canvas.pushDialog(), move the mouse to a new location, and then dismiss the dialog and call sceneWindow2D.getMousePosition(), it'll return the *former* mouse location (prior to the dialog box appearing). You must actually physically move the mouse for getMousePosition() to return the correct value.
-Vern
For instance, if you show a dialog box using Canvas.pushDialog(), move the mouse to a new location, and then dismiss the dialog and call sceneWindow2D.getMousePosition(), it'll return the *former* mouse location (prior to the dialog box appearing). You must actually physically move the mouse for getMousePosition() to return the correct value.
-Vern
Torque Owner Vern Jensen