Game Development Community

sky sphere instead of sky cube?

by Laurence Grant · in Torque Game Engine Advanced · 02/07/2009 (3:48 pm) · 1 replies

Is there an option to use a sky sphere instead of a sky cube? I hate how the edges of the cube always give the warping affect when you rotate and thought a sphere would give a nicer affect? I found a few references on doing this from several years ago (pre TGEA) but I'm not sure they'd still apply to the current engine.

Thanks

#1
02/07/2009 (4:49 pm)
There's not a built in option. You can however make the skycube textures a solid color, and then use the cloud planes and the horizon shading (called "renderbans", I'm not sure why) to good effect.