RealTimeNetworking
by Raquel Ventero · in Torque Game Builder · 02/07/2009 (7:46 am) · 2 replies
Hello,
I have a license of TGB and I am planning to make an online game with intense real time networking. I have read this article in TDN:
http://tdn.garagegames.com/wiki/Torque_2D/RealTimeNetworking
so... I would like to know, before I buy the TGE license, if GarageGames can give any support on doing what in the article it's explained (that is taking the TGE networking code and merge it in TGB code).
If not, anybody has done it already?
Regards,
Raquel
I have a license of TGB and I am planning to make an online game with intense real time networking. I have read this article in TDN:
http://tdn.garagegames.com/wiki/Torque_2D/RealTimeNetworking
so... I would like to know, before I buy the TGE license, if GarageGames can give any support on doing what in the article it's explained (that is taking the TGE networking code and merge it in TGB code).
If not, anybody has done it already?
Regards,
Raquel
About the author
Award-Winning film & video game score composer. Specialized in film scoring at Berklee College of Music. I know what a scene needs to become epic or to be emotionally charged. For licensing inquiries visit: www.raquelventero.com
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