Game Development Community

Choosing your project in XCode

by Andrew Whittle · in iTorque 2D · 01/29/2009 (3:27 pm) · 6 replies

Hi,

I am new to iTGB and I was doing the Simulator Test to Touch Example. I was able to finish them with no problem but when I run engine/compilers/xCode_iPhone/Torque2D.xcodeproj file it starts up the behavior shooter example. I know i am missing something basic to point xcode to which project i want to run but I can not find any documents for it.

Could somebody help me and if possible, point me to where that step i missed is documented.

Thanks

#1
01/29/2009 (3:29 pm)
you need to change the resources on your xcode_iPhone project. by default they are pointing to the shooter.
there are instruction/tutorial for it in the docs that comes with ITGB.
#2
01/29/2009 (6:37 pm)
You must create a copy of that project and then replace the referenced content which currently points to the behavior shooter component example and instead reference your projects game folder.
#3
01/29/2009 (9:24 pm)
Hi Both,

I tried to look for the "resources" and the "referenced content" in xcode but could not find anything. Can you please give me more detailed explanations or point me to where this is published. I looked over the documentation that came with iTGB again and was unable to find it.

Sorry for the trouble.

Thanks
#4
01/29/2009 (11:02 pm)
run itgb and go help>>documentation
TGB iPhone >> Tutorials >> Simulator Test>> 2. compiling to Simulator
#5
01/30/2009 (11:49 am)
Thank you so much Eyal. I did not see that there was a separate section on the Simulator Test area. All the other tutorials seem to flow between sections but this one did not. I appreciate you pointing that out. I got it to work now.
#6
01/30/2009 (1:14 pm)
cool. glad it works for you.