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Emitting multiple sprites simultaneously

by Amr Bekhit · in Torque Game Builder · 01/28/2009 (3:53 pm) · 3 replies

Hello all,

I'm trying to make a spark emitter that gets created on an impact. I'm trying to get the emitter to emit a burst of sprites once and then finish. I've been messing around with the particle editor but I've been unable to get the emitter to change from it's normal behaviour of emitting one particle at a time.

Any ideas?

Thanks

--Amr

#1
01/31/2009 (4:18 am)
OK found out how to do it - it doesn't emit multiple sprites simultaneously but the effect is the same. It's done by messing around with the Effect's Quantity Scale parameter, getting it to emit a lot fo sprites at the start of the effect life then 0 sprites for the rest.
#3
02/01/2009 (3:11 am)
Thanks for the link eb - just what I needed.