Mouse controlled player movement resource
by Ron Yacketta · in Torque Game Engine · 12/13/2002 (4:18 pm) · 2 replies
All,
I finaly got off my lazy arse and compiled a resource for mouse controlled player movement.
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3645
-Ron
I finaly got off my lazy arse and compiled a resource for mouse controlled player movement.
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3645
-Ron
#2
I think I just axed the object selection part, not the function itself but the actual selection stuff.
-Ron
01/10/2003 (2:42 pm)
Not sure, will have to look at the source again.I think I just axed the object selection part, not the function itself but the actual selection stuff.
-Ron
Torque Owner Chris Traill
I was wondering which version of Torque you were using this on and what parts specifically of the other Picking resource you missed out because I'm having some problems getting it working on a HEAD version from last week.
The problem is more than likely with the other resource as the camera will rotate and move as you described in your resource, but it is not moving the character when I hit the terrain. In 1st person mode nothing is selectable but in 3rd person mode, the player model will get selected and get the bounding box around it.
Any hints as to how to get the original resource up and running, just hoping you had some work around already worked out that you could pass on? Thanks and sorry for bugging :)