Game Development Community

Delete Object

by Daniel Dewey · in Torque Game Builder · 01/27/2009 (6:46 pm) · 3 replies

I have a quick question. The answer may already be up somewhere, but I can't find it. So here's the question. I have a TileMap and TileLayer that I won't be using, so how do I delete it so that they aren't sitting there taking resources, or at the very least, driving me nuts that something is there not being used?

Thanks.

#1
02/02/2009 (9:09 am)
Have you tried calling SafeDelete on them? That should do it.
#2
02/02/2009 (10:57 am)
Is there a way to do it in the GUI? I inserted the TileMap and TileLayer through the GUI, shouldn't there be a way to delete it through the GUI as well?

Thanks
#3
02/03/2009 (12:59 pm)
I figured this out, you must click on the selection tool button at the top, click on the tilemap, then hit the delete key.