Game Development Community

Animation on collisions

by Howard Dortch · in Torque Game Engine · 01/27/2009 (7:41 am) · 1 replies

I have an object that the user sets in place and activates. The object has panels that fold out. The user can walk through the panels because the collision-1 was created with the panels folded down.
I tried to add collision-1 to one of the panels and managed to animate it but the player can walk through the panels even tho the collision box was moved with the animation.
Am I doing something wrong here or can't the engine do this?

#1
01/27/2009 (9:29 am)
www.garagegames.com/community/resources/view/9003
You might want to look into this resource - it's designed to be used for doors, but I don't see what would stop the principle applying to other shapes with animated collision.
I haven't tried it, so I probably won't be much help. I just searched for 'animated collision mesh'.