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Question about Torque mission editor,

by Grimes · in Torque Game Engine Advanced · 01/21/2009 (7:43 am) · 7 replies

I've got two questions,
The first one is how to make a smooth dirt road?
I've treid a lot but i dont get it smooth, i always get sqaure bloks.
Is it pauseble to do it like the pen tool op photoshop or something?
I want to make a rally game but with square roads it looks bad.

My second question, is there a easy way to put your map full with grass?
With out place a gras plant one by one??

Sorry for my bad english i hope you understand what i try to say.
Grimes

About the author


#1
01/21/2009 (7:58 am)
Hmm, that's odd, the textures always blend for me, I'm just using the demo, but it should do the same for you.
#2
01/21/2009 (8:59 am)
I Think Grimes means the edges are pixelated, and the PEN tool would make a bezier curve.
If this is the case, you are only going to get pixels right now. I dont think vectors are supported!
#3
01/21/2009 (11:09 am)
If i set the brush size to 1 by 1 I cant get a smooth bend i only can go vertical and horizontal.
So i only van make 90 degrees bends.
#4
01/21/2009 (6:55 pm)
That is correct. You can not do smooth looking 1 by 1 turns with the current system. It was just not designed to that.
#5
01/22/2009 (12:45 am)
Question2: Use either the shape/foliage replicators or the groundcover system. Best of all use a combination of all three.
#6
01/22/2009 (6:58 am)
Ok thanks!
#7
01/23/2009 (2:46 am)
Are there any tutorials about that groundcovering system or any other Mission Opjects??
I cant get it to work.