MMO with TGB
by Raquel Ventero · in Technical Issues · 01/19/2009 (1:14 am) · 5 replies
Hello and thanks for reading,
I have read every post about making an 2D MMO with TGB, but I didn't find the answer I am looking for.
My question is: I would like to make a 2D MMO. I know C++ but I am not good with creating networks.
I have two posibilities:
-Buying the TGB and include in it an MMO net middleware.
-Buying the TGEA and trying to do a 2D MMO game with it.
What do you think? Is it possible to use the TGEA for making 2D games?
Or what middleware should you use to create a 2D MMO with TGB?
Thanks a lot,
Raquel
I have read every post about making an 2D MMO with TGB, but I didn't find the answer I am looking for.
My question is: I would like to make a 2D MMO. I know C++ but I am not good with creating networks.
I have two posibilities:
-Buying the TGB and include in it an MMO net middleware.
-Buying the TGEA and trying to do a 2D MMO game with it.
What do you think? Is it possible to use the TGEA for making 2D games?
Or what middleware should you use to create a 2D MMO with TGB?
Thanks a lot,
Raquel
About the author
Award-Winning film & video game score composer. Specialized in film scoring at Berklee College of Music. I know what a scene needs to become epic or to be emotionally charged. For licensing inquiries visit: www.raquelventero.com
#2
I am not finding the TGB networking in the tutorials pages or even in the documentation. Is there any place where I can find it?
Thanks,
Raquel
01/19/2009 (12:31 pm)
Thank you very much.I am not finding the TGB networking in the tutorials pages or even in the documentation. Is there any place where I can find it?
Thanks,
Raquel
#3
01/21/2009 (12:55 am)
I guess TGB has a network implementation inside (something called Torque Network "Lite"). My goal is to create a good network in it, when I can purchase it from the shop.
#4
04/22/2009 (7:30 am)
If you check out Torque developer network, it has a bit of info on the networking of TGB. You might want to implement your own networking protocol using something like Project Darkstar on the server side.
#5
You'll want to review many of them and go with what gets you the closest to your goals before you start customizing for the least amount of money.
04/22/2009 (12:37 pm)
Also, if you check out this MMO thread you can get more info. It's geared towards any MMO, though leans 3D- but the point is that there are a lot of links to middleware and products. And yes, Mason brought up a very good point with Darkstar as a viable option.You'll want to review many of them and go with what gets you the closest to your goals before you start customizing for the least amount of money.
Torque 3D Owner Ted Southard