Game Development Community

X 2D now fully compatable with XNA 3.0 and Visual C# 2008?

by Robert Jolly · in Torque X 2D · 01/17/2009 (8:56 am) · 1 replies

On this page: http://www.garagegames.com/products/torquex-2d. It is now showing Torque X 2D with XNA 3.0.

Is it now fully compatible with XNA 3.0, and can the games built with the torque X builders publish to the community games on the Xbox 360?

I have the free version of Torque X for Game Studio 2.0 that came with my premium membership

Is garage games planning on releasing an updated version for XNA creators club premium members? If so, what time frame are we speaking of? Are there any differences between the versions given for free to XNA premium members and the one you can buy on the website?

I hope I can sort all of this out. Thank you for your time.

#1
01/18/2009 (10:36 pm)
The website is kindof incorrect. The release has not happened yet, but it really is any day now. Microsoft has Torque X 3.0 and is reviewing it before releasing to Creator's Club. They will be releasing the free binary (non-source code version) of Torque X 2D and 3D. Torque X 3.0 works with XNA 3.0 and VisualStudio 2008.

John K.
www.envygames.com