Fails to start
by James Bond · in Torque Game Engine · 01/11/2009 (3:28 pm) · 15 replies
Hello,
I have been playing for a few weeks with torque products (TGEA, TGE 1.5 and Constructor) However for some un known reason they ALL fail to start.
I double click the icon and then nothing. I go to task manager and the application is running but it dosnt render a screen or anything. This has happened a few times (I thought it was my OS, so I have formatted etc and then they work for a while, before this problem starts again :() Alas I am lost for ideas?
I have been playing for a few weeks with torque products (TGEA, TGE 1.5 and Constructor) However for some un known reason they ALL fail to start.
I double click the icon and then nothing. I go to task manager and the application is running but it dosnt render a screen or anything. This has happened a few times (I thought it was my OS, so I have formatted etc and then they work for a while, before this problem starts again :() Alas I am lost for ideas?
About the author
#2
It just stops!
01/11/2009 (4:41 pm)
All drivers are up to date I have the dirextx sdk installed :/ All my other 3d applications work, apart from Torque products.
It just stops!
#3
First, why type of video card do you have?
Second, have you tried setting the pref.cs to use Direct3D?
Last, what has changed on your system since we worked together? Everything seemed to be fine then, and if you have upgraded, some new hardware might be causing the issue.
Also might be a good idea to post your console.log so we can go through it.
01/11/2009 (6:54 pm)
Hey James, I know your a smart guy so I won't ask you any dumb questions. :DFirst, why type of video card do you have?
Second, have you tried setting the pref.cs to use Direct3D?
Last, what has changed on your system since we worked together? Everything seemed to be fine then, and if you have upgraded, some new hardware might be causing the issue.
Also might be a good idea to post your console.log so we can go through it.
#4
01/11/2009 (7:16 pm)
Hey Jacob, yes mate already dont the dumb checks ;)
#5
01/11/2009 (7:24 pm)
Hi James, Maybe you could post your console.log here so we'll know where the errors are.
#6
01/11/2009 (8:11 pm)
I would, but it dosn't get that far. It dosnt even open a window. I double click the icon of either (TGE, TGEA or Construtor) the hour glas shows for a second, then nothing. No console.log, no window.... nothing apart from the process in Task Manager.
#7
01/12/2009 (7:50 am)
I would, but it dosn't get that far. It dosnt even open a window. I double click the icon of either (TGE, TGEA or Construtor) the hour glas shows for a second, then nothing. No console.log, no window.... nothing apart from the process in Task Manager.
#8
01/12/2009 (10:55 am)
I would, but it dosn't get that far. It dosnt even open a window. I double click the icon of either (TGE, TGEA or Construtor) the hour glas shows for a second, then nothing. No console.log, no window.... nothing apart from the process in Task Manager.
#9
01/12/2009 (12:40 pm)
I would, but it dosn't get that far. It dosnt even open a window. I double click the icon of either (TGE, TGEA or Construtor) the hour glas shows for a second, then nothing. No console.log, no window.... nothing apart from the process in Task Manager.
#10
01/12/2009 (1:16 pm)
I would, but it dosn't get that far. It dosnt even open a window. I double click the icon of either (TGE, TGEA or Construtor) the hour glas shows for a second, then nothing. No console.log, no window.... nothing apart from the process in Task Manager.
#11
Bumping won't get you anywhere.
01/12/2009 (1:22 pm)
Hey, buddy... Stop double... Triple... Quadruple... Quintuple posting.Bumping won't get you anywhere.
#12
01/12/2009 (1:23 pm)
I would, but it dosn't get that far. It dosnt even open a window. I double click the icon of either (TGE, TGEA or Construtor) the hour glas shows for a second, then nothing. No console.log, no window.... nothing apart from the process in Task Manager.
#13
01/12/2009 (1:24 pm)
Hmm, for some reason everytime i visit this page it re posts?
#14
01/12/2009 (1:47 pm)
Hmm, think the easiest thing would be to do a build from source and run it in the IDE. Though chances are it won't hang when running in that config, if it does, you could hit "Pause" and see where it blocks and if it gets to executing any Torque code at all or rather just hangs in the runtime init (the low process size points more in that direction).
#15
We are having a similar issue here:
http://www.garagegames.com/community/forums/viewthread/83449
03/15/2009 (1:57 pm)
Hi, did you ever solve this issue?We are having a similar issue here:
http://www.garagegames.com/community/forums/viewthread/83449
Employee Michael Perry
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