Video - "Sushi To Go" almost ready to launch
by Eyal Erez · in iTorque 2D · 01/07/2009 (1:28 pm) · 6 replies
Hi,
Just wanted to share the progress on my iTGB game. The video is actually the PC version of the game which thanks to GG was super easy to make. the main difference is that with the iPhone you control the turtle by tilting the device.
http://www.vimeo.com/2752627
I also wanted to thank you guys for the great support I've recieved on this forum. if you go back and look through all of my questions and the help that I got , you would see that there is NO WAY I could get that far without you. There are a few people on this forum (you know who they are) that are extremely knowledgable and always happy to help. This makes development under this platform much easier.
Lastly, any comments/suggestion would be great. feel free to butcher it. it will just help me make it better.
Just wanted to share the progress on my iTGB game. The video is actually the PC version of the game which thanks to GG was super easy to make. the main difference is that with the iPhone you control the turtle by tilting the device.
http://www.vimeo.com/2752627
I also wanted to thank you guys for the great support I've recieved on this forum. if you go back and look through all of my questions and the help that I got , you would see that there is NO WAY I could get that far without you. There are a few people on this forum (you know who they are) that are extremely knowledgable and always happy to help. This makes development under this platform much easier.
Lastly, any comments/suggestion would be great. feel free to butcher it. it will just help me make it better.
#2
01/07/2009 (2:11 pm)
That's a good idea. I'm also thinking of trying overlay control using arrows up/down/left/right . I actually find the game easier using keyboard or mouse rather than tilting.
#3
01/07/2009 (2:41 pm)
I'm not a big fan of tilt games myself except a very few that were meant for it. I wouldn't force tilt on your game just because it's the "rage". Your game seems better suited for a simple touch here move there interface.
#4
01/07/2009 (7:01 pm)
Looks great - the shark swimming animation is really good. What sort of framerate are you getting on the iPhone?
#5
01/07/2009 (7:29 pm)
Frame rate is about 16-18fps. the strange thing is that I didn't get any performance improvement switching to 1.0.1 from 1.0. I know that everyone else did , but my game has the exact same performance. Not sure why.
#6
I have spent now a week spare time to find out why I did not get any improvements as well.
Still the same trashy 13-18 FPS in the space shooter.
This is OS 2.2 (the current version)
01/08/2009 (4:40 am)
No not everyone elseI have spent now a week spare time to find out why I did not get any improvements as well.
Still the same trashy 13-18 FPS in the space shooter.
This is OS 2.2 (the current version)
Torque 3D Owner Mat Valadez
Default Studio Name
Tilt controls, is their an option for a touch control, just like PC mouse? My only thought is tilt might get old, especially in a car or someplace where you're moving, so an option to switch to old style might be nice.