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TGE - walking on a moving object.

by Craig Fotheringham · in Torque Developer Network · 01/06/2009 (7:21 am) · 4 replies

Hi,

Would anyone out there be able to help me with a small problem I'm having with TGE? I'm sure its something simple :) *Student & 1st time user/poster - please go easy ^^*

I can't seem to get my player to walk on an animated object, it just falls through. However, if I time it right the player sill collides with the side of the object, just wont stand on top and move up and down with it.

What I'm trying to achieve is essentially a lift effect - platform lowers to the ground and player can jump on then reach a higher level etc,

What I can do is

1) get the desired movement. (export a .dts with correct animation and create a datablock)
2) sort out the collisions with static objects.

I'm new to scripting etc so a little unsure where to check first - I'm guessing its something in the datablock maybe?

Any help would be greatly received, sorry if I've posted in the wrong area.

Rgds,

Craig.

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Recent Threads


#1
01/06/2009 (7:25 am)
This is probably one of the most comprehensive discussions about this process with DTS's.
#2
01/06/2009 (7:28 am)
Many thanks...
#3
01/07/2009 (2:52 pm)
Craig, may I also point you to this thread? It's pretty much the exact same discussion, but farther along. Better to have everything go into 1 thread and not have 2 running at the same time, eh?
#4
01/07/2009 (3:34 pm)
Hi Morrock,

Yes that thread was also created by me :) / Its my access from uni (waiting on funds for a personal version). Would of helped if I signed my post hehe...

Thanks