Bloom Change in 1.8.0?
by Yossi M. Horowitz · in Torque Game Engine Advanced · 01/04/2009 (3:09 pm) · 1 replies
Not sure if this is a bug or not:
The behavior of Bloom lighting appears to have changed in 1.8.0. There are several differences, but one of the easiest to describe is that while the feathering of the bloom effect used to surround its source pixel in all directions, it now seems to extend only down and to the right.
Is anyone else seeing something along these lines?
Thanks.
The behavior of Bloom lighting appears to have changed in 1.8.0. There are several differences, but one of the easiest to describe is that while the feathering of the bloom effect used to surround its source pixel in all directions, it now seems to extend only down and to the right.
Is anyone else seeing something along these lines?
Thanks.
Associate Alex Scarborough