Game Development Community

Animation Blending and Layering

by Chris Moss · in Torque X 2D · 01/04/2009 (2:16 pm) · 2 replies

Is animation blending and layering handled in Torque X? Is there a bone limit per mesh? Are there any limits to animation layering? Is there any place that has detailed features of the engine?

#1
03/01/2010 (7:48 am)
hahaha, of course there isn't.
#2
03/01/2010 (2:46 pm)
maybe. < infinite. < infinite. documentation? bahahahahhahahahahhahahahhahaahhaha.