hammer editor - no portal entity type
by Vijay · in Artist Corner · 12/01/2002 (1:13 am) · 3 replies
When I select the Entity Tool in the Valve Hammer Editor, I can't find a portal type object on the Objects list. I can see all other entities such as light_omni, target, ai_special_node, etc. I'm using the standard torque.fgd in the map2dif direcctory. Can anybody please tell me why this could be happening?
#2
12/02/2002 (3:42 pm)
Thanks James! That works. But now I'm slightly confused when I'd even want to use portals! For some reason, I thought all external doors in interiors need portals to be defined. But there doesn't seem to be the need for it! Any insights into this will be great.
#3
http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/editing/
12/04/2002 (12:04 am)
Here's link that explains the usage of portals.http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/editing/
Torque Owner James \"Corvidae\" Williams