Game Development Community

oggvorbis include path? linker path?

by Ace · in Torque Game Engine · 11/30/2002 (7:35 pm) · 7 replies

Im having a bit of trouble ,I guess im not understanding somthing, i never added a new folder to the the project before, how do i

//quote from read me
//http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2556

You'll also need to add lib/oggvorbis/include to your INCLUDE path. You'll need to add the appropriate link library on to your linker path.
//endquote from read me

cuz i get a ton of these errors

../engine\audio/vorbisStream.h(26) : fatal error C1083: Cannot open include file: 'vorbis/codec.h': No such file or directory
guiFilterCtrl.cc

#1
12/05/2002 (7:04 am)
b
ump
#2
12/05/2002 (7:09 am)
i have added all the files corectly (as they are in the zip}to mty project.

how do i set the linkers?
#4
12/06/2002 (6:58 am)
thanks for your reply, i will give this a go this weekend.

on another note, i get the same errors on the head of rw without doing any modifications
#5
12/07/2002 (8:05 am)
hmmm, i still get the same errors so i wonder if i dont understand and have the files in the rong place, the link below shows a shot of where i put them

www.planetquake.com/noescape/dev3/ogg.jpg
#6
12/07/2002 (9:06 am)
wow, i got it, thanks to your screenshots, i was able to figger out what was going on, i needed to do it in the lib settings.

Thanks a bunch this will be a resource i add to my "newbe" tut pages
#7
06/04/2004 (9:08 am)
Man! dayshavoo, this is why i love the fourms

The things we forget