First collision mesh not working
by Elliott Kelley · in Artist Corner · 12/21/2008 (5:33 pm) · 1 replies
I've just found out that all of my models with only one collision mesh aren't selectable in the game.
It seems like the first collision mesh in a model doesn't respond to raycasts or projectiles. My models with 2 collision meshes confirm this.
The first collision mesh can still be collided with, and it is shown as existing.
Blender 2.46-2.48
DTS exporter 0.963-0.964
Python 2.5
Torque 1.5.2
Do you think this is an exporter problem?
Does anyone else have this problem? I'll be extremely confused if i'm the only one.
It seems like the first collision mesh in a model doesn't respond to raycasts or projectiles. My models with 2 collision meshes confirm this.
The first collision mesh can still be collided with, and it is shown as existing.
Blender 2.46-2.48
DTS exporter 0.963-0.964
Python 2.5
Torque 1.5.2
Do you think this is an exporter problem?
Does anyone else have this problem? I'll be extremely confused if i'm the only one.
Torque Owner Elliott Kelley
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