Brushes Dissapearing In-Game
by Marcem · in Artist Corner · 12/20/2008 (9:53 pm) · 2 replies
I had made an interior, and at some points I used the knife tool or to avoid lightmap errors, but when I look in game, some brushes are gone, and it asks me export two LODs in Constructor, what can I do to stop this?
#2
12/21/2008 (2:11 pm)
Hmm, none of that really helps, I'm trying to make it all one LOD, because it created another, and they are both 0.
Associate Michael Hall
Distracted...
Disappearing brushes/faces can be caused by any number of factors. Make sure you don't have bad geometry - look for red lines. Check that the offending face is penetrating into nearby brushes and that it's not being penetrated. If all brush are snapped tight and flush to each other then you may need to go through the export options and disable Hidden Surface Removal (HSR) sometimes Constructor gets a little carried away with removing brushes/faces that it thinks can't be seen.
I think that a guide to using LOD can be found on TDN. Also look for Apparatus' Interior guide PDF. If it wasn't almost three in the morning and the world wasn't spinning quite so fast I'd leave you links but I hope that helps.