How to find on what tile a point is on a rotated tilemap?
by Diego Santos Leao - GameBlox Studio · in Torque X 2D · 12/19/2008 (2:12 pm) · 1 replies
I want to be able to identity on what tile my cursor (a little image) is touching on a rotated tilemap, but the "PickTile" is ignoring the rotation... Everything works fine without rotation... Any advice?
I thinking that maybe the rotation shouldn't be that from the TX Builder but an internal one... On one of the matrix methods... Is that a possible solution? Thanks!
I thinking that maybe the rotation shouldn't be that from the TX Builder but an internal one... On one of the matrix methods... Is that a possible solution? Thanks!
About the author
Creative director at Gameblox Interactive, a game studio focused on downloadable games and advergames. www.gameblox.net - contact@gameblox.net.
Torque Owner Ryan Roper
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If it's not, could you give an example of what you are doing?