List all objects
by Thomas Bang · in Torque Game Engine · 12/15/2008 (4:57 am) · 3 replies
Is there a way to list all loaded objects? Not only objects from the MissionGroup. Also all other objects which are created during runtime.
#2
here's the pending-approval resource.
12/15/2008 (12:26 pm)
This thread reminded me to resource-ify a utility i added a while ago to do the same thing as Tree() but just dump the results to the console.here's the pending-approval resource.
#3
I wrote these functions...
12/16/2008 (3:48 am)
Ah, i got it. All objects are under the RootGroup. I wrote these functions...
function ListRootGroup()
{
if (isObject(Rootgroup))
{
%count = RootGroup.getCount();
for (%i=0; %i<%count; %i++)
{
%obj = RootGroup.getObject(%i);
echo(%obj.getID() SPC ":" SPC %obj.getName() SPC %obj.getClassName());
}
}
}
function CheckMissionGroup()
{
if (isObject(MissionGroup))
{
echo("MissionGroup exists");
}
else
{
echo("MissionGroup? No, not here!!!");
}
}
Torque Owner Erik Madison