Collisions causes a crash.
by Marvin Hawkins · in General Discussion · 12/13/2008 (6:24 pm) · 2 replies
Hey guys.
I have a bit of a question. i changed my player.dts. I basically replaced it with one of my own. But I basically just overwrote it. The problem is when the player takes damage from an impulse based collision the game crashes and exits. I commented out the impulse damage on collision in the player.cs. But it still crashes. I don't have any nodes like the kork model had. (No head or any other joints) Any thoughts on where I should look to fix this problem? Thanks in advance.
I have a bit of a question. i changed my player.dts. I basically replaced it with one of my own. But I basically just overwrote it. The problem is when the player takes damage from an impulse based collision the game crashes and exits. I commented out the impulse damage on collision in the player.cs. But it still crashes. I don't have any nodes like the kork model had. (No head or any other joints) Any thoughts on where I should look to fix this problem? Thanks in advance.
#2
01/03/2009 (9:26 pm)
Well What I did was I overwrote my "player" model and replaced mine with thiers. My player model has no joints or animations. Do you think that could be causing a problem? What if I took out the player animations in the code?
Torque Owner Christopher Curry