Game Development Community

Collisions causes a crash.

by Marvin Hawkins · in General Discussion · 12/13/2008 (6:24 pm) · 2 replies

Hey guys.

I have a bit of a question. i changed my player.dts. I basically replaced it with one of my own. But I basically just overwrote it. The problem is when the player takes damage from an impulse based collision the game crashes and exits. I commented out the impulse damage on collision in the player.cs. But it still crashes. I don't have any nodes like the kork model had. (No head or any other joints) Any thoughts on where I should look to fix this problem? Thanks in advance.

#1
01/01/2009 (3:58 am)
Did you completely change over to the new player model? It could be trying to run an animation file or character response that is linked to the player model you took out.
#2
01/03/2009 (9:26 pm)
Well What I did was I overwrote my "player" model and replaced mine with thiers. My player model has no joints or animations. Do you think that could be causing a problem? What if I took out the player animations in the code?