Vertical surfaces stretched on terrain
by combitz · in Torque Game Engine · 12/13/2008 (2:53 am) · 1 replies
I have a terrain that is working well but on the very high terrain areas which are meant to be cliffs, the texture is stretched in the z axis. Anyone know of a fix for this please.
tia
tia
About the author
Torque 3D Owner Ted Southard