RTS-FPS Project: Crimson Crow
by Dave Slezak (Ninjadave) · in Game Design and Creative Issues · 12/11/2008 (5:06 pm) · 2 replies
Hi, I haven't really shown what I've been up to lately, so I felt I should show everything I've been up to the past few months. :)
Any criticism is highly appreciated, as we always have room to improve.
We're using TGE 1.5.2. Its not as shiny as TGEA, but we're trying.
Maps:
Prison Map 1
Gull City 1
Gull City 2
Gull City 3
Gull City 4
Gull City 5
Gull City 6
Chicago WIP
Character Model in-game:
Character Front
1st Person
Various Props :)
Cardboard Boxes
Cinderblocks
Whew! Congrats if you actually clicked them all.
Told you it was a long needed update.
Any criticism is highly appreciated, as we always have room to improve.
We're using TGE 1.5.2. Its not as shiny as TGEA, but we're trying.
Maps:
Prison Map 1
Gull City 1
Gull City 2
Gull City 3
Gull City 4
Gull City 5
Gull City 6
Chicago WIP
Character Model in-game:
Character Front
1st Person
Various Props :)
Cardboard Boxes
Cinderblocks
Whew! Congrats if you actually clicked them all.
Told you it was a long needed update.
#2
12/12/2008 (7:45 pm)
Reminds me of a level from CoD4 without the shaders. Looks awesome even without 'em though.
Torque 3D Owner Davey Jackson
Default Studio Name