New To TGB, Quick Script Question
by John Williams · in Torque Developer Network · 12/11/2008 (12:34 pm) · 3 replies
I have just begun looking at the Fish Game Tutorial , and see the following;
function PlayerFish::onLevelLoaded(%this, %scenegraph)
{
}
"Then we get to the actual function name (onLevelLoaded), which you might have guessed gets called when our fish gets loaded into the level."
1. Is onLevelLoaded a built-in function of TGB Script, and if so, were can I find reference to other built in "events" of TGB.
2. Can I create my own functions based on an object?
Thanks in Advance;
John
function PlayerFish::onLevelLoaded(%this, %scenegraph)
{
}
"Then we get to the actual function name (onLevelLoaded), which you might have guessed gets called when our fish gets loaded into the level."
1. Is onLevelLoaded a built-in function of TGB Script, and if so, were can I find reference to other built in "events" of TGB.
2. Can I create my own functions based on an object?
Thanks in Advance;
John
#2
12/12/2008 (11:53 am)
Cool, thank you very much.
#3
> You can find more references at tdn.garagegames.com. You can also click
> here.
I was wondering some of the same things as the OP, but what I really want to know is whether there is a language manual for TorqueScript? The free TGB kit comes with help that includes tutorials and a reference manual for torque objects, but I haven't been able to get answers to such basic things as what callbacks are defined, what is the meaning of a "Level", and even whether the same language applies to all the different Torque products. Unfortunately, every time I look for references on Garage Games' pages, all I find are links to the same page I got here from, as above (or the tutorials).
Is there a manual?
02/09/2009 (10:46 am)
> 1. Yes, it is a script callback that gets called when a level is loaded. > You can find more references at tdn.garagegames.com. You can also click
> here.
I was wondering some of the same things as the OP, but what I really want to know is whether there is a language manual for TorqueScript? The free TGB kit comes with help that includes tutorials and a reference manual for torque objects, but I haven't been able to get answers to such basic things as what callbacks are defined, what is the meaning of a "Level", and even whether the same language applies to all the different Torque products. Unfortunately, every time I look for references on Garage Games' pages, all I find are links to the same page I got here from, as above (or the tutorials).
Is there a manual?
Torque Owner Jason "fireVein" Culwell
2. Yes, you can.
function PlayerFish::myFunction(%this) { echo("myFunction was called."); } function PlayerFish::onLevelLoaded(%this, %scenegraph) { %this.myFunction(); }If you have any more questions, feel free to post them or email me and I'll answer them as best I can.