Game Development Community

Can only get 79 sprites shown at the same time

by Diego Santos Leao - GameBlox Studio · in Torque X 2D · 12/07/2008 (11:04 am) · 3 replies

I tried to recreate the "Crowd Test" made on TGB and I could only get more or less 79 (static) sprites on my level at the same time!

Actually, what I'm trying to accomplish is to show two mounted sprites in every square of a 9x9 grid, and I just can't make it work... The same thing happens when I run the game on Xbox 360.

Is there something I need to do to be able to show that many sprites?

PS: please don't advise me to use tilemaps or reduce sprite usage, I already use tilemaps as background and still need to show this many sprites over the grid itself.

#1
12/07/2008 (1:34 pm)
It has to do with the Camera far plane. Use the forum search / it has been discussed a lot.
#3
12/08/2008 (3:37 am)
I've seen that camera topic, but didn't thought it was related... <:)
I tried searching for "disappearing sprites" "sprite limit" with no luck
Thank you guys to take the time to answer anyway.

Hope the title of my thread will help the distracted :)

Thanks!