TGEA 1.7.1: Megaterrain - Matchup problem
by Michael K. · in Torque Game Engine Advanced · 12/06/2008 (3:54 am) · 3 replies
After hours of painting and modeling a megaterrain i saved the work and loaded it up again...
now my megaterrains doesn't match up any more??? Everything was fine before i loaded the level again...
screenshot:

now my megaterrains doesn't match up any more??? Everything was fine before i loaded the level again...
screenshot:

#2
@Michael
Have you been saving to the same file all the time or have you at some point been using "Save as" to save to a different file?
In trying to reproduce this, I spotted a nasty bug when using "Save as" on a mission containing megaterrains which will lead to the data for all but the active terrain being saved over the data of the previous mission.
If this wasn't the case for you, it would be really cool if you could send me the faulty project data to rene.damm(AT)gmx.net.
01/28/2009 (5:03 pm)
@Michael
Have you been saving to the same file all the time or have you at some point been using "Save as" to save to a different file?
In trying to reproduce this, I spotted a nasty bug when using "Save as" on a mission containing megaterrains which will lead to the data for all but the active terrain being saved over the data of the previous mission.
If this wasn't the case for you, it would be really cool if you could send me the faulty project data to rene.damm(AT)gmx.net.
#3
Hmm, after some more testing, I think I can reproduce the problem now. While the above mentioned problem was causing similar issues where edits on one side of the seam got lost, this is a different thing. Will look into this tomorrow.
01/28/2009 (5:31 pm)
Hmm, after some more testing, I think I can reproduce the problem now. While the above mentioned problem was causing similar issues where edits on one side of the seam got lost, this is a different thing. Will look into this tomorrow.
Associate Alex Scarborough