OnMouseOver?
by Backman · in Torque Game Builder · 12/05/2008 (1:33 pm) · 2 replies
Is there a function that would get called when the mouse moves over an item? Just cant seem to figure it out..
#2
12/06/2008 (6:17 am)
Thanks for the quick help, got totally stuck on that one although hunting through the docs.. Excellent!
Associate Phillip O'Shea
Violent Tulip
function MyObjectClass::onAddToScene(%this) { // The scene window must allow scene objects to use mouse events sceneWindow2d.setUseObjectMouseEvents(true); // The scene object must be flagged to use them too! %this.setUseMouseEvents(true); } funtion MyObjectClass::onMouseEnter(%this, %modifier, %worldPosition, %clicks) { // Do stuff }For an explanation of what each of the parameters mean, check out the t2dSceneObject documentation.