Game Development Community

Multi parts to one model

by Tom Timothy · in Artist Corner · 12/03/2008 (4:58 pm) · 4 replies

To get around problem I was having with exporter not handdling my model well. I made the hands head legs and feet sepert meshes. My new problem Is milkshape seems to not mind this at all when rigging. but the skeleton detaches from the body but one part as I export and open with show tool pro.

#1
12/03/2008 (5:58 pm)
I don't understand what you are asking. Do you mean that only one of the body parts is visible in the show tool? If so, read the "Level of Detail" section in the exporter help document. You probably have not set up the LOD values correctly (in your case they should all be the same number).
#2
12/03/2008 (7:34 pm)
Okay The body is made up of 6 meshes. My LOD are fine the wholle body shows up. My joints on the other hand attach to one peice of the model will say the head. Now in show tool pro, The head is still rigged but rest of the skeleton moves with out the rest of the meshes.
#3
12/03/2008 (8:26 pm)
Could you post the shape hierarchy from the end of the dump file here?
#4
12/04/2008 (7:27 pm)
Well I re rigged tonight to get you a dump file. Nothing is wrong now got no idea what the problem was to make that happen. Shrug works now thax for the help anyway