Game Development Community

No-additive particle effects?

by Pawel · in Artist Corner · 12/02/2008 (6:48 am) · 1 replies

Hi. I'm trying to make a black smoke, but particles in TGEA are additive, i can't fint how to make basic (blending?) effects. Is it possible in TGEA?
If it's not possible, how to make a black smoke? Thx for response.

#1
12/02/2008 (8:03 am)
Play with the in-game paricle editor. Adjust the color settings and check the useInvAlpha setting. Color is in RGBA (Red Green Blue Alpha) format with ranges from 0 to 1. Black smoke is easy - I even believe that some examples exist in the starter scripts.
i167.photobucket.com/albums/u143/heretek/torque/screenshot_001-00076.png