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Why doesn't this work after build?

by baylor wetzel · in Torque Game Builder · 11/25/2008 (8:53 pm) · 1 replies

I used 1.7.4 to rebuild a game i made a year ago. The game works fine in development but the version built complains that it can't find my behaviors. i built the game before (a year ago in an older version) and had no problems.

The behaviors folder is there and the DSOs are there. i copied them over manually but no change. Removed the DSOs and stuck in the source but my game didn't compile them

Anyone know of a reason why my compiled stand-alone game can't find the behaviors when my development through-the-IDE one can?

#1
11/25/2008 (9:02 pm)
As a note, i've semi-fixed this. i kept my old binary. i copied the "common" folder over to my new build. Now it can find the behaviors no problem. Unfortunately, it's now displaying a bunch of debug messages related to my audio that i probably put in the old build. But that's just a problem for me (makes my logs messy). My students can play the game just fine. But i don't understand why this happened or how to prevent it from happening again